Newer
Older
-> sp07 is the y position of the first kink (y1)
-> sp08 is the angle of the first kink (theta1)
-> sp09 is the y position of the second kink (y2)
-> sp10 is the angle of the second kink (theta2)
-> sp11 is the reference elevation (elevation of the lower outer dip change)
-> sp12 is the dip angle of the lower outer dip panel
-> sp13 is the reference elevation (elevation of the upper outer flat)
-> sp14 is the dip angle of the upper outer dip panel
-> sp15 is the radius used for rounding the second kink
15 to a elliptical dome with slope angle phi at the base
-> surface_param_01 is the z base level (z0)
-> surface_param_02 is the x position of the peak (x0)
-> surface_param_03 is the y position of the peak (y0)
-> surface_param_04 is the elevation of the peak above base level (h)
-> surface_param_05 is the x radius (distance from peak to base) (rx)
-> surface_param_06 is the y width (distance from base to base) (wy)
negative values create a cylinder of length -wy
-> surface_param_07 is the angle of slope at the base in x-direction in degree (phi)
note that for ry<rx the slope at the base will be steeper in y direction
also ensure that rx > h/tan(phi)
phi<0 creates a dome unscaled in z-direction (doesn't force angle)
-> surface_param_08 is a radial offset from the specified surface
(for spherical shells)
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
- [int]material is the material type refering to the table of material available
(max nmat);
- [dp]activation_time is the time the surface becomes active (before that time,
it is glued to the 0th surface). this parameter is useful when defining
stratigraphic horizons; default is -1, ie the surface is not glued to the free
surface
- [int]leveloct is the level at which the octree will be refined in the vicinity
of the surface.
- [dp]stretch is the maximum allowed increase in linear length between two
initially adjacent particles on any surface; when this stretch is achieved, a
new particle is inserted on the surface, half-way along the stretched edge
- [dp]anglemax is the maximum allowed angle between two adjacent normals
when the angle is reached a new point is inserted bewteen the two points to
reduce the angle between the two normals
- [int]criterion is criterion used to define the octree in the vicinity of the
sufaces; criterion 1 corresponds to imposing that all leaves that are cut by
any of the surfaces must be at level levelmax_oct; criterion 2 corresponds to
imposing that discretization is proportional to the curvature of the surface;
curvature is calculated from the local divergence of the normals. criterion 3
corresponds to imposing that all leaves that contain at least one particle of
any surface is at levelmax_oct;
- [dp]anglemaxoctree is only defined for criterion 2; t is the maximum allowable
angle between two adjacent normals; if the angle is greater than
anglemaxoctree, the local octree leaves are forced to be at level
levelmax_oct; otherwise they are proportionally larger (smaller levels)
(default is 10)
- [int]spread_surface_points should be 1 if the point distribution should be
redistributed more evenly when refined, 0 if not
- [bool]fixed_surf_spinup is T for surfaces with a geometry that will not
change during the spinup phase, F otherwise
- [bool]fixed_surf is T for surfaces with a geometry that will not
change after the spinup phase, F otherwise
- [bool]surf_for_mat_props is a flag to specify whether a given surface should
be used to assign elemental material properties, overriding the assignment
from the cloud particles. NOTE, this option is only used when
materials_on_cloud is true and the default value is true.
- [bool]remove_after_mat_def is T for surfaces that should be removed after the
material numbers are assigned to the cloud particles, F otherwise. Note this
parameter has no effect if not using the cloud for material properties.
levelt1 = 7
itype1 = 1
surface_type_1 = 1
rand1 = F
surface_param_01_1 = 1.26250d-01
material1 = 1
activation_time_1 = -1.
leveloct1 = 6
stretch1 = 1.5d0
anglemax1 = 180.d0
criterion1 = 1
anglemaxoctree1 = 180.d0
spread_surface_points1 = 1
fixed_surf_spinup1 = T
fixed_surf1 = T
surf_for_mat_props1 = F
remove_after_mat_def1 = F
levelt2 = 7
itype2 = 1
surface_type_2 = 1
rand2 = T
surface_param_01_2 = 8.2500d-02
material2 = 2
activation_time_2 = -1.
leveloct2 = 6
stretch2 = 1.5d0
anglemax2 = 180.d0
criterion2 = 1
anglemaxoctree2 = 180.d0
spread_surface_points2 = 1
fixed_surf_spinup2 = F
fixed_surf2 = F
surf_for_mat_props2 = F
remove_after_mat_def2 = F
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
levelt3 = 7
itype3 = 1
surface_type_3 = 15
rand3 = F
surface_param_01_3 = 0.00000d+00
surface_param_02_3 = 0.00000d+00
surface_param_03_3 = 5.00000d-01
surface_param_04_3 = 7.50000d-02
surface_param_05_3 = 5.00000d-01
surface_param_06_3 = 3.75000d-01
surface_param_07_3 = -1.00000d-00
material3 = 3
activation_time_3 = -1.
leveloct3 = 6
stretch3 = 1.5d0
anglemax3 = 180.d0
criterion3 = 1
anglemaxoctree3 = 180.d0
spread_surface_points3 = 1
fixed_surf_spinup3 = T
fixed_surf3 = T
surf_for_mat_props3 = F
remove_after_mat_def3 = F
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
[int]niter_move is the number of iterations used to update particle positions
using an implicit, mid-point algorithm (default is 10)
niter_move = 10
REFINEMENT IN BOXES
_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
[int]nboxes is the number of boxes in which the user imposes a set level of
discretization
nboxes = 1
for each box we need to specify the two end corners and the level
the syntax is [dp]boxnx0, [dp]boxnx1, [dp]boxny0, [dp]boxny1, [dp]boxnz0,
[dp]boxnz1 and boxnlevel where n is the box number
box1x0 = 0.d0
box1x1 = 1.d0
box1y0 = 0.d0
box1y1 = 1.d0
box1z0 = 0.d0
box1z1 = 0.2d0
box1level = 6
REFINEMENT ON CUBE FACES
_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
[bool]ref_on_faces toggles on/off the user imposed refinement on faces.
For each of the six faces of the cube, on defines the level at which the
desired area is to be refined. this area is given by bottom, top, left and
right coordinates that are comprised between 0 and 1
faces 1,2,3,4,5,6 respectively correspond to x=0,x=1,y=0,y=1,z=0,z=1
ref_on_faces = F
level_face1 = 5
b1 = .02
t1 = .51
l1 = .11
r1 = .81
level_face2 = 5
b2 = .45
t2 = .55
l2 = .46
r2 = .56
level_face3 = 5
b3 = .0
t3 = .2
l3 = .3
r3 = .7
level_face4 = 5
b4 = .4
t4 = .5
l4 = .14
r4 = .4
level_face5 = 6
b5 = 0.
t5 = 1.
l5 = 0.
r5 = 0.75
level_face6 = 5
b6 = .26
t6 = .56
l6 = .16
r6 = .86
EROSION
_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
[bool]erosion is a flag that toggles on/off the erosion.
erosion = F
if erosion is on, one also needs to set the erosion level/height, [dp]zerosion
Note that this is a first attempt at erosion; in future versions, DOUAR
should be easily linked to a surface processes model like CASCADE
zerosion = 0.127734375d0
[dp]er_start and er_end define the start and end times for erosion. While time
is within this range, and if erosion is on, erosion will be applied. Choose these
to correspond to the start of a time step. To apply multiple periods of erosion,
restart with new erosion parameters.
er_start = 0
er_end = 0
If erosion is on, one also needs to define a length scale and a velocity scale
to properly translate the uplift rate produced by DOUAR into something that is
adequate for CASCADE;
[dp]length_scale is the scale of the unit model in km
[dp]velocity_scale is the velocity scale in km/Myr.
if length_scale is negative, surface elevations will be limited to zerosion and
no call to CASCADE is needed
length_scale = -640.d0
velocity_scale = 20.d0
One then needs to define the erosion constants in CASCADE
[dp]fluvial_erosion is the fluvial erosion constant in 1/m^2
[dp]diffusion_erosion is the diffusion erosion constant in m^2/yr
(4d-2 32d-2)
fluvial_erosion = 4.d-2
diffusion_erosion = 32.d-2
One finally needs to specify the boundary conditions for CASCADE
if [int]baselevelx0 is set to 1 then the boundary at x=0 is set at baselevel
(water and sediment exit)
if [int]baselevelx1 is set to 1 then the boundary at x=1 is set at baselevel
(water and sediment exit)
if [int]baselevely0 is set to 1 then the boundary at y=0 is set at baselevel
(water and sediment exit)
if [int]baselevely1 is set to 1 then the boundary at y=1 is set at baselevel
(water and sediment exit)
baselevelx0 = 1
baselevelx1 = 1
baselevely0 = 0
baselevely1 = 1
SEDIMENTATION
_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
[bool]sedimentation is a flag that toggles on/off the erosion.
sedimentation = F
[dp]er_start and er_end define the start and end times for sedimentation. While
time is within this range, and if sedimentation is on, sedimentation will be
applied. Choose these values to correspond to the start of a time step. To apply
multiple periods of sedimentation, restart with new sedimentation parameters.
sed_start = 0
sed_end = 321
[integer] sedimentation_type differentiates between sedimenation style options.
For now the options are 1: simple aggradation, or 2: aggradation modified within
a range of x values. This will be updated over the coming weeks, and additional
comments will be provided.
sedimentation_type = 2
if sedimentation is true and sediment type is 1, one also needs to set the
aggradation level/height, [dp]zaggrade_init. Note that future versions will
allow for other sedimentation options
zaggrade_init = 0.0165d0
If sedimentation type is 2, aggradation with 2D sinusoidal perterbuations over a
given range, the following inputs are required.
[dp] aggrade_rate defines the rate at which the aggradation surface is moved
vertically upwards.
aggrade_rate = 1.55d-5
x_agg_sinus_amp = 0.6d-2
x_agg_sinus_wavelth = 0.1992d0
y_agg_sinus_amp = 0.6d-2
y_agg_sinus_wavelth = 0.1992d0
x_agg_start = 0.2d0
x_agg_end = 0.8d0
y_agg_start = 0.1d0
y_agg_end = 0.9d0
If sedimentation type is 3, 2D half Gaussian progradation, the following inputs
are required.
z_prog_init = 0.0225d0
z_prog_fin = 0.0135d0
x_prog_start = -0.25
x_prog_end = 0.25
x_prog_length = 0.25
prog_rate_u = 4.673d-2
MATRIX VISUALISATION
_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
[bool]visualise_matrix allows the user to turn on the visual representation of
the matrices used in the code. Be careful, the generated postscript files are
huge!
visualise_matrix = F
CROSS SECTIONS
_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
[int]nsections is the number of cross-sections to be output. [dp]scale is the
scale used to produce the postscript file.
[int]xyz takes values 1, 2 or 3, and corresponds to planes defined by
x=constant, y=constant, and z=constant resp.
The [bool]flags are self explanatory. [char]colormap is the chosen colormap (jet
or hot). [int]ncolours is the number of colours used to produce the plot.
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
nsections = 0
xyz_1 = 1
slice_1 = 0.5001
flag_press_1 = T
flag_spress_1 = T
flag_e2d_1 = T
flag_e3d_1 = F
flag_strain_1 = F
flag_lode_1 = F
flag_crit_1 = F
flag_grid_1 = T
flag_mu_1 = F
flag_u_1 = F
flag_v_1 = F
flag_w_1 = F
flag_q_1 = F
flag_uvw_1 = F
flag_lsf_1 = F
flag_vfield_1 = F
flag_colour_1 = T
flag_plastic_1 = F
flag_temp_1 = F
flag_velvect_1 = T
scale_1 = 500.
colormap_1 = jet
ncolours_1 = 256